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Azerrad InExile
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Posted - 2006.10.12 13:53:00 -
[1]
Switch Caldari and Minmatar racial EW.
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Azerrad InExile
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Posted - 2006.10.12 16:22:00 -
[2]
For increasing chance to hit for turrets it goes something like:
Web > Tracking Computer >>>> Target Painter
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Azerrad InExile
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Posted - 2006.10.12 17:43:00 -
[3]
Edited by: Azerrad InExile on 12/10/2006 17:44:19
Originally by: Reatu Krentor And as a result your damage can increase, just like with missiles your damage can increase.
Missle damage per hit and damage per second will both increase. Turret damage per second will also increase, but damage per hit will not.
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Azerrad InExile
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Posted - 2006.10.12 18:33:00 -
[4]
Originally by: Zing Ashuwanik Doesn't sig radius versus tracking figure in for the quality of the hit? (wrecking, et al) So not only do you have a better chance of hitting on the new sig radius, but also hitting harder?
Its not very well documented, but from the tracking guide it seems like signature radius of the target vs signature resolution of the turret only affects the chance to hit. Tests in game seem to confirm that, for example:
Take an interceptor (sig res ~40m) and shoot at a battleship (sig radius ~400m)... If the sig radius affected the quality of hit, you would expect to get many more wrecking hits vs. the battleship than if you were shooting at a cruiser/frig with small sig radius. However, that doesn't seem to be the case.
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Azerrad InExile
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Posted - 2006.10.12 18:40:00 -
[5]
In regards to the switching idea...
Target painters aren't all that terrible atm. The main problem with them and Minmatar is that they give most Minmtar ships next to zero bonus and are thus pretty useless. The closest thing Minmatar have to a missle ship is probably the Typhoon/Huginn (Rapier? I get those confused easily) and even those only have 1/2 of their slots dedicated to missle launchers. If Minmatar had some dedicated missle boats, target painters might make more sense as their racial EW, but as it stands target painters work alot better for Caldari.
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Azerrad InExile
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Posted - 2006.10.12 19:42:00 -
[6]
Originally by: Reatu Krentor Target painters increase signature radius of the target which make the target easier to target (take less time to get a lock)
This is somewhat circular reasoning since you have to already have a lock to use the target painter. While it will help ships that don't already have a lock, the effect will be negligable since they will most likely already be partly done with their locking cycle and with the stacking penalty you can only push the sig radius of a ship so high.
Originally by: Reatu Krentor easier to track(quality and amount of hits improves for turrets)
Tracking is completely seperate from sig rad/sig res. While the affects multiply together, tracking is solely dependent on transversial velocity and the tracking of your gun. Also I'm not convinced that sig rad/sig res has any affect whatsoever on quality of hit. If it did you should see lots of wrecking/excellent hits when you shoot a battleship with a frig since the sig rad is about 10x larger.
Originally by: Reatu Krentor and missiles have an easier time hitting.
Missles hit for more damage, not more easily.
Originally by: Reatu Krentor Faster to lock, that can be noticed by everyone that targets it after it is painted. Missiles doing more damage per hit(and as a result more dps) is also pretty straight forward.
Agreed.
Originally by: Reatu Krentor That turrets hit the target better is not very obvious, as it is included in the general calculation if it will hit or not. That it does help I'm convinced of that, Using a target painter on my tempest does improve the quality of hits(When using painter I've noticed an increase in the amounts of wrecking hits when checking the logs).
I would have to guess that this is due to confirmation bias. Unless you have performed a thorough analysis comparing the quality of hits with and without target painters I seriously doubt that it is true. While CCP hasn't really explained the entire formula, the evidence from the tracking guide seems to agree that sig rad/sig res only affects the chance to hit and not the quality of hit. If target painters do affect hit chance, can you explain why frig guns don't constantly do wrecking/excellent hits on battleships when the sig rad of the battleships is 10x the sig res of the frigates guns?
Originally by: Reatu Krentor I do think however that the bonus the EW-ships of the Minmatar get to target painters is insufficient and should be increased to make it worthwhile to actually have a Bellicose(or Vigil) on the field painting targets.
Target painters could probably use a boost in general, but I still think it makes more sense for as a racial EW for Caldari than Minmatar.
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